Shambling Undead Horde
This is based on various fantasy books and films where a huge army of skeletons are produced by dark magic eg Army of Darkness.As such an army will be mainly skeletons. Skeletons and lots of them.
The individual units are not particularly dangerous but they are resilient and relentless.
Everything about this army hinges on the necromancers who control the undead horde like thousands of puppets.
Leaders are necromancers in some sort of better unit.
Each necromancer has a limit of units he can control.
Necromancers are never detached.
In their activation a necromancer may optionally do something instead of moving. Where not otherwise noted the effect lasts for that bound only. They may do any one of the following:
- Remove disorder on ALL units in their command.
- Raise a unit of skeletons in contact with an empty flank of their unit, or flank of a unit of skeletons in their command
- Move a unit or group in their command by an extra move
- Improve their group or init by adding 1 to Movement or VDU or impetus for that bound.
- Remove all current damage on an Undead unit in their command and restore it to Fresh status.
- Make any single unit in their command cause FEAR for the rest of the bound.
Undead
Undead count as highly disciplined for tests but can only move once in an activation unless a necromancer moves them.If charged by any unit which does not have at least 1 Impetus at the time combat would be fought the unit must pass a discipline test or fight at -1.
Sacrificial Altar
Max one per necromancer. The necromancer can (literally) sacrifice this to get an extra whatever in that activation.Undead Cathedral
Baggage can be upgraded to an undead cathedral.A necromancer in contact with the cathedral can raise an (extra) unit of skeletons per turn on the flank of their unit or touching the cathedral.
| Nr | Units | M | VBU | I | D | VD | Pts | Notes |
|---|---|---|---|---|---|---|---|---|
| 10-999 | Skeletons | 8 | 3 | 2 | A | 2 | 999 | FP |
| 0-10 | Skeletal spear | 8 | 3 | 2 | A | 2 | 999 | Spear |
| 0-8 | Skeletal horse | 12 | 3 | 2 | A | 2 | 999 | CM |
| 0-2 | Skeletal Knights | 12 | 4 | 6 | A | 6 | 36 | CP |
| 0-4 | Skeleton catapults | 2 | 2 | 2 | A | 8 | 30 | Artillery, indirect |